(This site displays correctly on wide screens. Please, use fullscreen desktop browser for better experience)
Maria
Savelyeva
Experienced Graphic Designer and Artist bringing ~5 years' experience applying technical and creative abilities to diverse different projects. Familiar with full pipeline of 3D models creation for games. Has experience in creating architectural visualisations (Vray and Corona Renderer).
Started with game mods as a teenager (The Sims 3/4, Fallout 4, Mass Effect Trilogy) and used to be flexible — easily learning new software and using various tools to solve problems. Large background in traditional art built over the years at the university and art school, which helps to find a good composition and create matching color harmony in digital art.
3D Artist
Props, Weapons,
Hard Surface Objects
LANGUAGE:
EN
EN
Why Me?
My finest attributes that distinguish me as an excellent employee
  • Flexibility in Work and Desire to Improve
    Working with game modifications has taught me how to quickly switch between software and use a variety of tools. I am not frightened of new challenges and am eager to learn how to be the best at what I do.
  • Labor of Love
    Games and graphic design have been my favorite activity literally since childhood. The process of creation always brings me joy. I constantly introduce new ways to speed up my workflow so that I can dedicate more time to the creative part.
  • Organisational Skills and Initiative
    I enjoy contributing to the advancement of causes that I am passionate about. This is especially true for any events and teamwork. I will gladly accept leadership responsibilities in the future.
Work History and Education
Performed small tasks as a side job.
  • Completed polygraphic design projects for clients.
  • Used Photoshop and other tools to develop product mockups and prototype designs.
  • Showed advanced skills of High-Poly/Low-Poly modeling, baking, texturing.
  • Demonstrated an excellent vision of proportions and details from photographs and drawings of rare and hard to find objects.
  • Gained experience working on game projects related to the creation of realistic equipment.
Freelancer
Designer / 3D Artist
Graphic Designer
"Фотокнига-НН" ИП Евдеева О.С., Nizhny Novgorod
Overturn Studio LLC
3D Artist (Props, Weapons)
2022 / 10
current
2017 / 06
2021 / 10
on occasion
Game Assets Creation (Full Pipeline)
Draftpunk Course - XYZ School 2020
Mastered all the necessary skills to create game models. Coursework is posted on the course sales page as an exemplary one.
Architectural 3D Visualisation (3Ds Max + Corona)
Art Glück Design School - St Petersburg 2019
Photorealistic interior rendering in 3Ds Max using Corona Renderer and Vray. Particular focus is placed on setting up lights and cameras, as well as furniture and decor modelling techniques for archivis.
COURSES
Architectural Design
Moscow Financial-Industrial University
  • Architectural and construction drawing, Engineering Graphics
  • Architectural and Interior design of residential and public spaces, Industrial design, Light design
  • Academic Drawing, Academic Painting, Academic Sculpture and Plastic Modeling
  • Landscape design and engineering, Fundamentals of urban planning
  • History of Arts and Styles
  • Graphic design and Typography

Received a lot of experience in traditional art, design and learned how to create visual products that are both ingenious and ‘selling’.
Advertising and Public Relations in Business
The Linguistics University of Nizhny Novgorod
  • Foreign Languages and Linguistic Culture in Professional Communications (advanced course)
  • Advertising and PR Techniques in Various Spheres
  • Arranging and Implementing Advertising and PR Campaigns
  • Communications Management
  • Strategic Planning and Project Management in Business
  • Brand Management
  • Fundamentals of International Business

Also: Organised communication with numerous students as head of the few groups at the same time.
Bachelor
Software and Skills
3D Software
Autodesk 3Ds Max - Excellent
Autodesk Maya - Basic
Blender - Basic
High Poly
SubD in 3Ds Max
or Mix of Polishing and Booleaning techniques with Basic Sculpting in Zbush
Rendering
Marmoset Toolbag - Excellent
3Ds Max (Arnold, Corona, Vray) - Good
Texturing
Substance Painter - Excellent
Substance Designer - Basic
Bake
Marmoset Toolbag - Excellent
UV
RizomUV -
Good
Raster graphic
Adobe Photoshop - Excellent
NVIDIA Texture Tools - Basic
Other
Marvelous Designer,
Unreal Engine - Basic
AutoCAD, Fusion 360 - Good
My Languages
Русский
Russian
Native Speaker
English
English
C1 Advanced
Deutsch
German
A2 Upper Beginner
This site was made on Tilda — a website builder that helps to create a website without any code
Create a website